Active TopicsActive Topics  Display List of Forum MembersMemberlist  Search The ForumSearch  HelpHelp
  RegisterRegister  LoginLogin
Rules Base
 Galactic Empires : Rules Base
Subject Topic: Can Promotion work on passive abilities? Post ReplyPost New Topic
Poll Question: Can Promotion work on a passive ability, such as a Captain’s abilities
Poll Choice Votes Poll Statistics
4 [66.67%]
2 [33.33%]
You can not vote in this poll

Author
Message << Prev Topic | Next Topic >>
Gekonauak
IRC
IRC


Joined: 10 May 2006
Posts: 1595
Posted: 09 June 2008 at 10:36am | IP Logged Quote Gekonauak

Sound off as to why.
Back to Top View Gekonauak's Profile Search for other posts by Gekonauak
 
Biegel
Exalted
Exalted


Joined: 19 October 2007
Location: Christmas Island
Posts: 390
Posted: 09 June 2008 at 11:58am | IP Logged Quote Biegel

I think  that card rule takes presidence says it all.

__________________
mostspaceman
Back to Top View Biegel's Profile Search for other posts by Biegel
 
Eaglepreacher
IRC
IRC


Joined: 21 December 2003
Location: United States
Posts: 573
Posted: 09 June 2008 at 1:42pm | IP Logged Quote Eaglepreacher

I votes No, for the following reason, of course which some may convince me otherwise.  But No, promotion cannot allow passive functions to be used twice. This is actually based on the assumption that the function is automatically used on the crew and the crew does not choose to use it.  But the wording of the promotion third rule is "allows the crew card to use one of its functions twice each turn or allows crew restricted to 1 function per turn  to use all functions once each turn."  If the  crew cards function is automatic/passive then the3 crew actually does not use the function but the function automatically goes off so the nit picky would say it is not used. If you want to argue that the crew gets to choose whether or not they get to use the function then how is it passive.  

Now give several example of why this is in question?

Back to Top View Eaglepreacher's Profile Search for other posts by Eaglepreacher
 
RobPro
IRC
IRC


Joined: 10 May 2004
Location: United States
Posts: 835
Posted: 09 June 2008 at 10:49pm | IP Logged Quote RobPro

Are there any passive crew abilities that would make promotion too unbalanced if they could be used twice? The only good one I can think of at the moment is a C10 Spiritual Leader, which makes all crew in the fleet 2 points stronger.
Back to Top View RobPro's Profile Search for other posts by RobPro Visit RobPro's Homepage
 
Gekonauak
IRC
IRC


Joined: 10 May 2006
Posts: 1595
Posted: 10 June 2008 at 8:39am | IP Logged Quote Gekonauak

Well, the one that I am using it for seems a little unbalanced, until you take into account that it is a crew card, and there are a zillion ways to hose crew cards.

C9 Senior Admiral -XXXX
4 less damage to location each player turn.

Please note this effects more than just weapons fire.

Of course, he is a persona.
Back to Top View Gekonauak's Profile Search for other posts by Gekonauak
 
RobPro
IRC
IRC


Joined: 10 May 2004
Location: United States
Posts: 835
Posted: 10 June 2008 at 9:16am | IP Logged Quote RobPro

Unless you find a crew that can draw you a ton of extra cards or negate a ton of opponent cards with a passive ability, I don't think it will be too unbalancing.
Back to Top View RobPro's Profile Search for other posts by RobPro Visit RobPro's Homepage
 
Gekonauak
IRC
IRC


Joined: 10 May 2006
Posts: 1595
Posted: 10 June 2008 at 2:21pm | IP Logged Quote Gekonauak

Eaglepreacher wrote:

I votes No, for the following reason, of course which some may convince me otherwise.  But No, promotion cannot allow passive functions to be used twice. This is actually based on the assumption that the function is automatically used on the crew and the crew does not choose to use it.  But the wording of the promotion third rule is "allows the crew card to use one of its functions twice each turn or allows crew restricted to 1 function per turn  to use all functions once each turn."  If the  crew cards function is automatic/passive then the3 crew actually does not use the function but the function automatically goes off so the nit picky would say it is not used. If you want to argue that the crew gets to choose whether or not they get to use the function then how is it passive.  


Now give several example of why this is in question?



Well, unfortunately the concept of passive abilities only were applied to Equipment.

For crew, they were making a conscience effort to produce those results.

An admiral was giving directions, shouting orders, etc. That is not really passive.
Back to Top View Gekonauak's Profile Search for other posts by Gekonauak
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 03 July 2008 at 2:09am | IP Logged Quote MogwaiSC

This is complicated because some of the things crew cards do should be
considered passive, but others shouldn't.

Point modifiers, like reducing the damage of a volley, reducing the
supply needed by the fleet etc. should be considered as passive; they're
always on and take effect immediately. The controlling player doesn't
need to choose to do them as one of the crew's functions.

On the other hand, functions that are defined by card text must be
intentionally performed by the controlling player. So, regardless of
whether they require engagement points or not, it takes a deliberate act
during a card-play phase, weapons-fire phase, etc. to use those
functions, therefore by definition they cannot be considered passive.

As a result the Promotion works for card text abilities, but not point
modifiers. In fact, doesn't the Promotion say it doesn't effect point
mods? If not, there are cards that do specifically state that, setting the
precedent for what I'm arguing for here.

Edited by MogwaiSC on 03 July 2008 at 2:10am
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 
Galaktische
IRC
IRC


Joined: 27 June 2007
Posts: 354
Posted: 03 July 2008 at 5:59am | IP Logged Quote Galaktische

I like Eaglepreacher's points. I don't know if the 'rules' allow the card to double passive abilities but I think it should NOT.

In some future perfect world where GE is re-written and makes sense abilities may be divided into passive and active. Passive abilities should not be doubled while active abilities should.

I wonder if there is any value in us taking on the task of categorizing abilites, translating current abilities into 'Keywords' like Carrier to represent all of that card text that explains how carriers work.

J--

 



Edited by Galaktische on 03 July 2008 at 6:00am
Back to Top View Galaktische's Profile Search for other posts by Galaktische
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 04 July 2008 at 2:49pm | IP Logged Quote MogwaiSC

Galaktische wrote:

I like Eaglepreacher's points. I don't know if the
'rules' allow the card to double passive abilities but I think it should
NOT.


In some future perfect world where GE is re-written and makes sense
abilities may be divided into passive and active. Passive abilities should
not be doubled while active abilities should.


I wonder if there is any value in us taking on the task of categorizing
abilites, translating current abilities into 'Keywords' like Carrier to
represent all of that card text that explains how carriers work.


J--


 



I don't think such an endeavor is necessary. Point modifiers are on a
different location on the card, typically in the lower title, and not in the
card text area. It would be simple to rule that Promotions only work on
abilities defined by card text, and not modifiers which aren't part of the
card text.
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 

If you wish to post a reply to this topic you must first login
If you are not already registered you must first register

  Post ReplyPost New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum

Powered by Web Wiz Forums version 7.6
Copyright ©2001-2003 Web Wiz Guide

This page was generated in 0.3760 seconds.