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Galaktische
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Posted: 28 August 2008 at 8:02am | IP Logged Quote Galaktische

Just had a thought occur to me about the level of information available to players in GE and how it contrasts to more realistic combat.

In more realistic combat intelligence is limited. The enemy may know that you have units in a location but not exactly what they are.

What about a variant in which all of your cards are inititally played face down so that the enemy doesn't know what your assets are? You'd still play ships in an area that identifies them as ships but the opponent wouldn't know exactly what they are. Likewise, terrain and other cards are played in a way/location that indicates their type.

I'd introduce another location that cards can be in - 'the combat zone'. A player must move his cards into the combat zone in order to attack the enemy. When an enemy attacks a card (scores damages against it) the target player must flip the card up and it remains up until it is eliminated.

If you play a crew/ship to an enemy location then you force them to reveal it. Likewise any card that fires on the enemy and scores damage must be revealed.

Its a rough idea but I think it might be an interesting variant. The one draw back to it is that it obfuscates powerful combos...

I may try and talk Lobo into trying it.

J--

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RobPro
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Posted: 28 August 2008 at 9:10am | IP Logged Quote RobPro

It would be an interesting idea, but a lot of mechanics would have to be reworked.
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Gekonauak
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Posted: 28 August 2008 at 10:06am | IP Logged Quote Gekonauak

Well, sorry to shoot a hole in this concept, but patrol ships would be used to reveal your opponents entire fleet.

Interesting thought though.

Another thing is... if you don't know what your opponent is playing to his fleet, you can come across promoted C10 Time Knights sitting next to Spiritual Leaders and all that yummy goodness.

Not to mention the whole Persona problem.
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Galaktische
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Posted: 28 August 2008 at 10:59am | IP Logged Quote Galaktische

I don't mind you shooting holes in my ideas, my ideas don't bleed.

Isn't that the kind of things patrol ships should be doing? Maybe a ship must have sole possesion of the 'combat zone' before they can fire at the fleet/terrain? Then you have patrol ships battling it out in order to conduct scouting missions... sounds interesting to me.

I haven't ironed out any of the details just talking out loud really.

It is better than the stony silence that the last month or two has yielded. Where is Eagle Preacher we want some news from the war front!

J--

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Gekonauak
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Posted: 28 August 2008 at 11:10am | IP Logged Quote Gekonauak

we could always go off on a complete tirade over the littlest of things.

Patrol ships doing what they SHOULD be doing?!? What are you a flipping idiot!!! I'm not going to discuss this with you any further, because, evidently, your grasp of the English language quite frankly stinks. If you had bothered to read the rules in the first place, you would clearly see that it is preposterous.

god, I miss him. :)
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Galaktische
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Posted: 28 August 2008 at 12:58pm | IP Logged Quote Galaktische

I missed him too, about as long as it took me to read your impersonation...

I'm good to go now. You can impersonate him again next September.

J--

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Lobo
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Posted: 28 August 2008 at 1:42pm | IP Logged Quote Lobo

-Tranoan or other "fire on all targets" ships/hazards would be reserve staples of this format i would think.

I think i want to try the "Awesome" shared draw deck format before this one or some other rigged-draft that we mentioned previously. But keep the ideas coming, eventually we may try one of these crazy things.....Lobo

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Gekonauak
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Posted: 28 August 2008 at 2:26pm | IP Logged Quote Gekonauak

why don't you try a visible draw deck?
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Biegel
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Posted: 29 August 2008 at 4:46am | IP Logged Quote Biegel

Say What? A Visible Draw Deck? What a great Idea! Now give us a lowdown on how you would impliment dis here See what yous got Game . Nows for Eagledude I think he is stuck in that little backwater called Earth faceing the real Enimey that nasty ole monster called the Woild. If I'm wrong I'm sure he'll straighten out my warped mine shortly.Major Tom to Ground Control. Is anybody out there? Just buzzing through dis here Burg.

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Gekonauak
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Posted: 29 August 2008 at 8:22am | IP Logged Quote Gekonauak

instead of placing the draw deck face down, place it face up, so you know what the next card you draw is.

Well, so will your opponent, but see if he can remember 10 turns later.

Or, you can play that any card that allows you to draw multiple cards, you can draw them all at once, not one at a time, this way your opponent doesn't get to see the 2nd, 3rd, etc. cards.
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Eaglepreacher
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Posted: 05 September 2008 at 1:36pm | IP Logged Quote Eaglepreacher

The persona problem could be avoided just by hiding equipment and ability. 
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Gekonauak
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Posted: 05 September 2008 at 1:52pm | IP Logged Quote Gekonauak

how does that handle the Persona problem?

Crew has a substantial amount of Personas.
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