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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 17 December 2007 at 12:44pm | IP Logged
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Rob - Here is the way I view it.
You play a luck card.
My LD tries to take control of the card, and your RD negates his effect.
The luck card then takes place.
The Penguins are a bit trickier. They could go either way, and I just went with my gut. If this were to happen whent the company was still active, the three of us (Carl, George, and myself) would discuss it, and put it into the FAQ.
I don't have a strong opinion on it either way, so it would have come up to a coin toss anyway.
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 17 December 2007 at 2:30pm | IP Logged
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the way I see it the penguins do not affect the fleet or any cards to the fleet, what they do is reverse the direction of play. The action of reversing actually is taking place in the player's fleet with the penguin in it. Also with the research developer remember the he can only react once per turn. So if he goes against a LD by player b, then player C can still use his as the RD already did his react. Now a question... does the RD negate the LD effect for one full turn or only for one player turn?
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 17 December 2007 at 3:20pm | IP Logged
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When a card uses the word 'turn' it refers to a complete turn.
From the rulebook.
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 18 December 2007 at 1:42pm | IP Logged
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Yes, i was aware of that, but my point would be if My RD negates the LD does it negate his ability for one full turn? Hence the next couple of players are safe.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 18 December 2007 at 3:03pm | IP Logged
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Ah, no the RD only works for you.
-As a reaction, negates one monster effect against the fleet each turn.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 18 January 2008 at 1:48pm | IP Logged
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Ok, so boil this all down: The RD, as a reaction,can negate a monster-based effect targeting or affecting the RD's fleet.
Do I have this right? If so, the RD is broken and needs a re-write.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 18 January 2008 at 1:54pm | IP Logged
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why?
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 18 January 2008 at 2:00pm | IP Logged
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Because it violates the rule that a non entity card cannot be more powerful then an entity.
If a C-7 RD can stop a R/M-9 Luck Demon, he's too powerful, and needs to be made a C-10. Oh, wait, he gives you a card draw by paying him 7 research? He REALLY needs to be a LvL-10...
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 18 January 2008 at 2:13pm | IP Logged
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werewolflht65 wrote:
Because it violates the rule that a non entity card cannot be more powerful then an entity. |
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Hunh? Can you point out that rule in the rulebook?
werewolflht65 wrote:
If a C-7 RD can stop a R/M-9 Luck Demon, he's too powerful, and needs to be made a C-10. Oh, wait, he gives you a card draw by paying him 7 research? He REALLY needs to be a LvL-10...
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Okay, once again, the card strengths are only a very rough guideline. [points at the Time Twins]
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 18 January 2008 at 2:47pm | IP Logged
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How is the R/M9 Luck Demon an entity?
Edited by Biegel on 18 January 2008 at 2:47pm
__________________ mostspaceman
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 19 January 2008 at 12:39am | IP Logged
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The entity vs non entity was my spin, not in the official rules.
A reconfigured RD would read that it prevents a monster played AGAINST the fleet from affecting the fleet.
Static affect monsters are immune to his meddling tricks.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 19 January 2008 at 6:47am | IP Logged
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Just guessing but out of the 600000 cards I have been through I only found 3 Research Developers My guess is that that must make it a VR Card. Of course it could be my luck of the draw as I know there are many series mixed together in my lot.
__________________ mostspaceman
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 21 January 2008 at 9:11am | IP Logged
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It was a very rare card from New Empires. If you got the cards from the office you should have plenty.
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 21 January 2008 at 9:55am | IP Logged
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Just an aside the loose cards from the office came out in 55 gal. drums, The man I bought them from went to a local resturant and packed them in old hamburger boxes to show to me. There were some that had been packed to ship to different dealers but never sent in regular card boxes. About twenty cases. There were no Adv. Tec., Personna, or New Empires among the to be shipped cards. There were a ton of small white boxes with 200 count cards in them. I got a few complete sets of Universe that way. Alot of the cards went to the dump before the man found out about them. He sold me the bulk after having them in a yard sale for 2 weeks and not selling many.He held onto Quite a few mostly signed cards and he ran them through auctions in Oneonta. Mostly he tryed to sell them on the side to dealers at the auctions. He was an old farmer that was trying to survive after the demise of his farm. I had been buying clean out antiques from him for several years that he found hauling junk. Between what was tossed and what I lost or sold there is about 60% of the origanal office in my collection. Most of the best I still have as I sold the packaged cards first.
__________________ mostspaceman
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 21 January 2008 at 9:52pm | IP Logged
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Ok, we are wayyy off topic here. Let's move the card trading back to that category, and either resolve this thread or just end it.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 22 January 2008 at 5:48am | IP Logged
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WWWay Way off the topic how could you derail a thread like that. Well back to the topic. I found 14 C7Research Developers and not 1 of them says what the Universe Cards say. The cards I have say:When played to a base provides the following: Every 7 points of research played to a research developer allows the owning player to draw one extra card when the last point is allocated.-Points may be accumlated over several turns.- As a reaction negates one monster effect aginst the fleet each turn. Now how are we to learn the game if we are in Babble.Any Newbee worth their Salt is going to throw up their hands in despair the first time they use their card and the ref says "OOOh That ain't what the card rules is." The new rule is.... We need to clarify all cards that have been altered by new printings and post ONE up dated informed opinion on the defenition. I apoligize for the Derail but I was unsure where I was in the Farside.
__________________ mostspaceman
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 27 January 2008 at 5:56am | IP Logged
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bump
__________________ mostspaceman
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 27 January 2008 at 7:16am | IP Logged
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Ok so now I know there are at least 2 different versons of The Research Developer. The one posted in the card museum apparantly is the one from Universe even though it is shown in New Empires too. I presume that the company toned it down after realizing you could acumulate the points . I guess that was because there are later cards that came out that allow you to convert points. Now wolf speaking of the Universe card feels it is still to strong. I think that a good player would come up with a stradigy to counter this with a card combination to prevent this. Am I right? Is there a card combination that could counter it? If there is then it should be left alone. If not then Wolf is right and we must curtail its power. This would be a good time for a disscussion and a poll if Geko can stop the mutible voting.
__________________ mostspaceman
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 27 January 2008 at 7:33am | IP Logged
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Sure there is Biegle, blow up the planet or base the RD is on, gets rid of it real quick. Or any number of crew killing or incapacitating cards. Why does everyone think he is so strong? What 7 research for an extra card draw...WEAK...try a cybermage to get a cards draw every turn. Is the RD strong because he can prvent ONE monster from affecting the fleet for one turn... WEAK..... The R/C4 trophy hunter can kill the monster...discarded if it is of greater str. Plus some decks don't run monsters so approx 30% of the decks I have seen are'nt affected by this.
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Biegel Exalted
Joined: 19 October 2007 Location: Christmas Island Posts: 390
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Posted: 27 January 2008 at 10:48am | IP Logged
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So the Research Developer is like every other card. He is not Entity like at all but just some dude with his head working full time to bring about the final Answer. I say we could destroy earth and end it all.(Oh the humans are allready doing that) Well then there better be some one out there that can intervene.I wonder if God gets a kick out of this game. Imagine that you could see all the Varibles at once and actualy know the out come before the first card was played. You would probly get bored and create a new card( Say a human Bean:(Stollen from Dustin Hoffman) and give it free will for instance:- Can alter rules at will-Can last 10 turns or the number of turns it takes for a marine to kill him or Psy to change him:) Just to see what it would do(You know for entertainment purposes.)
Edited by Biegel on 27 January 2008 at 10:51am
__________________ mostspaceman
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 27 January 2008 at 11:14am | IP Logged
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The fact that this card is good is why people run it. ;)
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