Active TopicsActive Topics  Display List of Forum MembersMemberlist  Search The ForumSearch  HelpHelp
  RegisterRegister  LoginLogin
Rules Base
 Galactic Empires : Rules Base
Subject Topic: Another Vektrean Astroid Question Post ReplyPost New Topic
Author
Message << Prev Topic | Next Topic >>
Blacklassie
Adept
Adept


Joined: 19 December 2003
Location: United States
Posts: 99
Posted: 10 August 2006 at 2:09pm | IP Logged Quote Blacklassie

Hi All

Can the R/S1 Base Relocation Tug move the T/B10 Flagstar onto another terrain?

Back to Top View Blacklassie's Profile Search for other posts by Blacklassie
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 10 August 2006 at 2:38pm | IP Logged Quote MogwaiSC

Unless I'm mistaken, a Flagstar cannot be played to another terrain, because
the rules on Vektrean bases specifically say they are played as if they were a
terrain and not a base, which means they are played independently of any
terrain. I think this also means you could play one on turn 1 as well.
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 
Blacklassie
Adept
Adept


Joined: 19 December 2003
Location: United States
Posts: 99
Posted: 10 August 2006 at 2:52pm | IP Logged Quote Blacklassie

I am not playing the Flagstar to terrain...I am moving it to terrain as a base using the S1 Base Relocator Tug

Can I do it since the Vektrean is a base for all other purposes and bases can go on terrain?

 

Dan

Back to Top View Blacklassie's Profile Search for other posts by Blacklassie
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 10 August 2006 at 6:37pm | IP Logged Quote MogwaiSC

Okay, I see what you're getting at. It's a good question.

I personally don't think it should change anything though. Since they
have to be played independently, and they are classified as terrain as well
as a base, It doesn't seem logical they could be moved from being
independent to being on a terrain. It seems to me that they are also
terrain precludes them from being moved to a terrain card.

Of course, Geko could overrule me on this, and if so, that's fine. I
understand there are practicalities of game play that need to be
considered that over rule logic and common sense sometimes. It it were
the case you could use the tug to move the Flagstar it would be a huge
loophole in the rules for Vektrean bases, and make them incredibly
powerful when combined with a terrain in that fashion.

Hell, if that's the case then, I'll make sure I put a base relocation tug in
the reserve for my Vektrean deck... I'll just park my Flagstar in front of
the Stephania I have in that deck, and then play the Subspace Stabilizers I
have in that deck as well on the Flagstar...

Edited by MogwaiSC on 10 August 2006 at 6:41pm
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 
Wizarc
Devoted
Devoted


Joined: 16 December 2003
Location: United States
Posts: 40
Posted: 12 August 2006 at 4:15am | IP Logged Quote Wizarc

Bump!  Geko any reply on this?  I would say it can be done.
Back to Top View Wizarc's Profile Search for other posts by Wizarc
 
Blacklassie
Adept
Adept


Joined: 19 December 2003
Location: United States
Posts: 99
Posted: 12 August 2006 at 1:33pm | IP Logged Quote Blacklassie

There are many types of orbital bases...I see no reason an astroid orbital base would be impossible on a terrain.

Our group has viewed this as possible and have not had it ruin our games...It just becomes a dead base.

Dan



Edited by Blacklassie on 12 August 2006 at 1:54pm
Back to Top View Blacklassie's Profile Search for other posts by Blacklassie
 
Eaglepreacher
IRC
IRC


Joined: 21 December 2003
Location: United States
Posts: 573
Posted: 13 August 2006 at 6:04am | IP Logged Quote Eaglepreacher

Tough question oh yes, but I would not see why it could not be transported,  It would be simuliar to an orbiting moon.  I would ask why it would become a dead base.  If an asteroid could get into an orbit with a planet only gravity would destroy the orbit.  But as with other orbital bases and sattellites they maintain the orbit.

I just took a close look at the card wording.  I am sure the argument could arise that the card states "-may move one base from one terrain to another each turn." and since the base is built into the terrain you can't remove it.    But I'm still for the movement allowed call.



Edited by Eaglepreacher on 13 August 2006 at 6:07am
Back to Top View Eaglepreacher's Profile Search for other posts by Eaglepreacher
 
Blacklassie
Adept
Adept


Joined: 19 December 2003
Location: United States
Posts: 99
Posted: 13 August 2006 at 7:47am | IP Logged Quote Blacklassie

When I said it became a dead base I meant that the other players destroyed it with fire..

 

Dan

Back to Top View Blacklassie's Profile Search for other posts by Blacklassie
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 13 August 2006 at 10:15am | IP Logged Quote MogwaiSC

>I am sure the argument could arise that the card states "-may move one
>base from one terrain to another each turn."

Good point, and I agree with this. The card text always overrules the
rulebook, and this case the text would specifically prohibit the relocation,
because Vektrean bases are not played to a terrain to begin with, rather,
they are played independently, so it would not be being moved from one
terrain to another.
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 
Gekonauak
IRC
IRC


Joined: 10 May 2006
Posts: 1595
Posted: 16 August 2006 at 6:58am | IP Logged Quote Gekonauak

see, i knew if i left you all alone long enough you would come up with the "right" solution.

I would say, no, it cannot be relocated. Since the tug specifically states that it moves the base from one terrain to another.

But, if your group want to play that it can relocate the T/B then go for it. I personally don't see the purpose of doing so. To make a bigger target for a Time Spindle or Planetary Destruction?
Back to Top View Gekonauak's Profile Search for other posts by Gekonauak
 
MogwaiSC
IRC
IRC


Joined: 20 January 2004
Location: United States
Posts: 903
Posted: 16 August 2006 at 9:32am | IP Logged Quote MogwaiSC

"I personally don't see the purpose of doing so. To make a bigger target for
a Time Spindle or Planetary Destruction?"

Ah... excellent point. The Flagstar by itself couldn't be hit with a Planetary
Destruction because it's a base, but if it was moved to a terrain... bye bye!
Back to Top View MogwaiSC's Profile Search for other posts by MogwaiSC
 
Galactus
IRC
IRC

Site Administrator

Joined: 25 April 2004
Location: United States
Posts: 181
Posted: 29 April 2007 at 5:39pm | IP Logged Quote Galactus

You could use a gravity well. I agree that you should not be able to relocate
it to another terrain...it IS a terrain...and a base....and the card says relocate
from one terrain to another....not combine the base and the terrain it is on
with another terrain...which is what you would be doing effectively.
Back to Top View Galactus's Profile Search for other posts by Galactus Visit Galactus's Homepage
 

If you wish to post a reply to this topic you must first login
If you are not already registered you must first register

  Post ReplyPost New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum

Powered by Web Wiz Forums version 7.6
Copyright ©2001-2003 Web Wiz Guide

This page was generated in 0.7031 seconds.