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Blacklassie Adept
Joined: 19 December 2003 Location: United States Posts: 99
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Posted: 10 August 2006 at 2:09pm | IP Logged
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Hi All
Can the R/S1 Base Relocation Tug move the T/B10 Flagstar onto another terrain?
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MogwaiSC IRC
Joined: 20 January 2004 Location: United States Posts: 903
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Posted: 10 August 2006 at 2:38pm | IP Logged
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Unless I'm mistaken, a Flagstar cannot be played to another terrain, because
the rules on Vektrean bases specifically say they are played as if they were a
terrain and not a base, which means they are played independently of any
terrain. I think this also means you could play one on turn 1 as well.
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Blacklassie Adept
Joined: 19 December 2003 Location: United States Posts: 99
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Posted: 10 August 2006 at 2:52pm | IP Logged
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I am not playing the Flagstar to terrain...I am moving it to terrain as a base using the S1 Base Relocator Tug
Can I do it since the Vektrean is a base for all other purposes and bases can go on terrain?
Dan
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MogwaiSC IRC
Joined: 20 January 2004 Location: United States Posts: 903
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Posted: 10 August 2006 at 6:37pm | IP Logged
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Okay, I see what you're getting at. It's a good question.
I personally don't think it should change anything though. Since they
have to be played independently, and they are classified as terrain as well
as a base, It doesn't seem logical they could be moved from being
independent to being on a terrain. It seems to me that they are also
terrain precludes them from being moved to a terrain card.
Of course, Geko could overrule me on this, and if so, that's fine. I
understand there are practicalities of game play that need to be
considered that over rule logic and common sense sometimes. It it were
the case you could use the tug to move the Flagstar it would be a huge
loophole in the rules for Vektrean bases, and make them incredibly
powerful when combined with a terrain in that fashion.
Hell, if that's the case then, I'll make sure I put a base relocation tug in
the reserve for my Vektrean deck... I'll just park my Flagstar in front of
the Stephania I have in that deck, and then play the Subspace Stabilizers I
have in that deck as well on the Flagstar...
Edited by MogwaiSC on 10 August 2006 at 6:41pm
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Wizarc Devoted
Joined: 16 December 2003 Location: United States Posts: 40
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Posted: 12 August 2006 at 4:15am | IP Logged
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Bump! Geko any reply on this? I would say it can be done.
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Blacklassie Adept
Joined: 19 December 2003 Location: United States Posts: 99
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Posted: 12 August 2006 at 1:33pm | IP Logged
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There are many types of orbital bases...I see no reason an astroid orbital base would be impossible on a terrain.
Our group has viewed this as possible and have not had it ruin our games...It just becomes a dead base.
Dan
Edited by Blacklassie on 12 August 2006 at 1:54pm
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 13 August 2006 at 6:04am | IP Logged
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Tough question oh yes, but I would not see why it could not be transported, It would be simuliar to an orbiting moon. I would ask why it would become a dead base. If an asteroid could get into an orbit with a planet only gravity would destroy the orbit. But as with other orbital bases and sattellites they maintain the orbit.
I just took a close look at the card wording. I am sure the argument could arise that the card states "-may move one base from one terrain to another each turn." and since the base is built into the terrain you can't remove it. But I'm still for the movement allowed call.
Edited by Eaglepreacher on 13 August 2006 at 6:07am
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Blacklassie Adept
Joined: 19 December 2003 Location: United States Posts: 99
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Posted: 13 August 2006 at 7:47am | IP Logged
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When I said it became a dead base I meant that the other players destroyed it with fire..
Dan
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MogwaiSC IRC
Joined: 20 January 2004 Location: United States Posts: 903
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Posted: 13 August 2006 at 10:15am | IP Logged
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>I am sure the argument could arise that the card states "-may move one
>base from one terrain to another each turn."
Good point, and I agree with this. The card text always overrules the
rulebook, and this case the text would specifically prohibit the relocation,
because Vektrean bases are not played to a terrain to begin with, rather,
they are played independently, so it would not be being moved from one
terrain to another.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 16 August 2006 at 6:58am | IP Logged
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see, i knew if i left you all alone long enough you would come up with the "right" solution.
I would say, no, it cannot be relocated. Since the tug specifically states that it moves the base from one terrain to another.
But, if your group want to play that it can relocate the T/B then go for it. I personally don't see the purpose of doing so. To make a bigger target for a Time Spindle or Planetary Destruction?
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MogwaiSC IRC
Joined: 20 January 2004 Location: United States Posts: 903
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Posted: 16 August 2006 at 9:32am | IP Logged
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"I personally don't see the purpose of doing so. To make a bigger target for
a Time Spindle or Planetary Destruction?"
Ah... excellent point. The Flagstar by itself couldn't be hit with a Planetary
Destruction because it's a base, but if it was moved to a terrain... bye bye!
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Galactus IRC
Site Administrator
Joined: 25 April 2004 Location: United States Posts: 181
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Posted: 29 April 2007 at 5:39pm | IP Logged
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You could use a gravity well. I agree that you should not be able to relocate
it to another terrain...it IS a terrain...and a base....and the card says relocate
from one terrain to another....not combine the base and the terrain it is on
with another terrain...which is what you would be doing effectively.
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