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MogwaiSC
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Posted: 25 October 2006 at 10:11pm | IP Logged Quote MogwaiSC

Hi folks,

I was just going over some of the new Trochillidae ships I got recently
and have a question about the Trochillidae Homeworld.

The homeworld says that when it's in play, maneuvering thrusters reduce
one additional point of damage each.

My question is does each energy point on a Trochillidae ship count as a
thruster, e.g. if you can allocate two points of energy to the, is that two
systems, or one system that can take two points?

I'd like to know because if each point is an individual system, then the
Trochillidae Homeworld would reduce two points of damage when in play
rather than just one. If they're only one system, then it's only one point.

So, which should it be?
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Gekonauak
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Posted: 26 October 2006 at 7:36am | IP Logged Quote Gekonauak

It would be one system. It would be a second array of them on the card if it was two.
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MogwaiSC
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Posted: 26 October 2006 at 10:21am | IP Logged Quote MogwaiSC

Uh... sorry, could you be more specific? Is each point a system or are all
points together one system?
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Gekonauak
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Posted: 27 October 2006 at 6:41am | IP Logged Quote Gekonauak

(*-**) would be one system.

There would be another array of them, if there were two systems:

(*-**)
(*-***)
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MogwaiSC
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Posted: 27 October 2006 at 8:22am | IP Logged Quote MogwaiSC

Okay, I see where the confusion is. The maneuvering thrusters aren't denoted in that fashion, like weapon groups are on some of the allied races. It's simply one or two or three energy points all listed under the label: "Maneuvering Thrusters". Thus, that is why I wanted to know if each point constituted an individual system, or if all points together under the label were considered one system.
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Gekonauak
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Posted: 27 October 2006 at 10:41am | IP Logged Quote Gekonauak

sorry, i don't have the cards in front of me.

Can you post what is on the card?
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Gekonauak
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Posted: 27 October 2006 at 10:42am | IP Logged Quote Gekonauak

And the rule for the Thrusters as well?

I'm going from memory. I haven't looked at the cards in a long long time.
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Eaglepreacher
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Posted: 27 October 2006 at 4:26pm | IP Logged Quote Eaglepreacher

Thruster rules- Man. Thrus.  reduces card damage and opponent volleys (against the unit) by an amount equal to the energy applied IF 1 (or more) card(s) causing the damage is of greater strength than the unit.

Trochlidae have anywhere from O to *** in front of the thrusters designation.  You may apply up to 3 energy for those ships with 3*** or you can apply one energy to this ship.  Whichever amount of energy you apply is the amount of reduction.  The homeworld would increase this by one point. 

The one argument that came up with us was..do all trochlidae ships, except for the heavy troop ship which have no mt's, still get a minus 1 when they did'nt have the thrusters engaged?

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MogwaiSC
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Posted: 28 October 2006 at 9:54am | IP Logged Quote MogwaiSC

Okay, it seems each ship only has one system, regardless of how much energy you put into it.

I would say that unless the MT's are engaged, they can't take advantage of the modifier, and that ships without them built in (printed on the card) would not either.

Edited by MogwaiSC on 28 October 2006 at 9:54am
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Gekonauak
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Posted: 30 October 2006 at 7:23am | IP Logged Quote Gekonauak

-Maneuvering thrusters in the fleet prevent 1 additional point of damage.

This one is up to you guys how you play it.

First, you have to HAVE M.T. in order to gain benefit, so the Troop ship is totally out.

The other ships, however, do not have to have allocated ANY energy to the M.T. to gain the benefit. Allocating zero energy, you would still get the "prevent 1 additional point of damage". As long as the ship is engaged. Disengaged ships do not get the benefit.
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MogwaiSC
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Posted: 30 October 2006 at 9:18am | IP Logged Quote MogwaiSC

Okay, how's this... the card text specifically says "Maneuvering Thruster(s)" (I'm adding the emphasis on the plural here), and the energy points are not bracketed as they are on some other AF ships. So, it seems that because they are listed as plural, and they are not specifically grouped, it could be that each is a separate system. Thus, the benefit when they are powered up (in addition to engaging the ship) would be doubled.

Does that seem logical to you guys, or is it too unreasonable or give too much of an advantage?
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Gekonauak
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Posted: 30 October 2006 at 2:35pm | IP Logged Quote Gekonauak

it should only be one point per ship.
that is the way it was originally designed.
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MogwaiSC
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Posted: 30 October 2006 at 9:07pm | IP Logged Quote MogwaiSC

Okay. That's all I wanted to know...
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Gekonauak
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Posted: 31 October 2006 at 7:31am | IP Logged Quote Gekonauak

thrusters plural is because you need more than one in order for the ship to manuever. if you only had one, you could only push the ship in one direction. would not be able to dodge much with that.
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