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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 13 November 2007 at 8:23am | IP Logged
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Ok: Three Player Game: Player A plays an Alliance Treaty Against Player B. Player B fires at Player C and C miscomms the ship.
Where does the fire from that ship go?
Player C can shoot at Player A, but this should really be posted in the rules thread. I don't think the ship ownership matters, it's considered Player C's for purposes of weapons fire.
No, actually the ship does matter. Player C would have to find a legal target.
Edited by Gekonauak on 13 November 2007 at 8:24am
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 13 November 2007 at 10:14am | IP Logged
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Such as another ship in Player C's Fleet?
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 13 November 2007 at 10:41am | IP Logged
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if that is the only legal target, then, yes.
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 13 November 2007 at 11:04am | IP Logged
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Or perhaps not fire at all?
Isn't Player A a legal target for player C?
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 13 November 2007 at 2:05pm | IP Logged
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the alliance treaty stops someone from firing on you, or take five cards. but yeah, couldnt you just miscom the ship and say nope i dont wanna fire anyway. or is it just lost fire.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 13 November 2007 at 2:30pm | IP Logged
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What I need to know is, who are legal targets? Does A get shot because C has control of the weapons?
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 13 November 2007 at 2:49pm | IP Logged
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At this rate, someone is bound to post the actual text for miscom and alliance treaty. wait for it...
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 13 November 2007 at 2:59pm | IP Logged
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"At this rate, someone is bound to post the actual text for miscom and alliance treaty. wait for it..."
-Thanks for the links, but the R/L4 Miscommunication link is to the old version of the card. The new version mentions "unused weapons fire" as being able to be redirected. Because of that language, i would argue you cannot immediately take control of all the weapons on a ship when played. The plain reading of the card shows that the owning player of the ship gets to fire something before the Miscommunicaiton takes effect.
The owning player declares a volley, and if any ship is only using part of their weapons, only then would the Miscommunication have a legal target to be played to (the unused weapons in that volley).
What this means above is that if B fires all of their weapons in one volley, the Miscommunicaiton has nowhere to be played to, so you'd have to use a Targeting Error to pull off the redirected fire.....Lobo
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 13 November 2007 at 3:13pm | IP Logged
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i would argue you cannot immediately take control of all the weapons on a ship when played. The plain reading of the card shows that the owning player of the ship gets to fire something before the Miscommunicaiton takes effect.
Hmmm... Nope. When you play it, you get to control whatever weapons fire has not been fired yet. Even if it has been declared, and not resolved, or, even if the ship had only declared it was firing one weapon in the volley, you still get ALL of its weaponry.
And, yes, you have to use them, you can't just say that they cannot fire.
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 13 November 2007 at 3:19pm | IP Logged
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"Hmmm... Nope. When you play it, you get to control whatever weapons fire has not been fired yet."
-Another case of bad language on a card, then, as the word "unused" shouldn't be anywhere on the card. That term clearly indicates a differential between effect-eligible weapons int he meanign of the card rule. You basically have a strength 4 targetting error now, which is fine, but the wording sucks if that was the intent. At least now i know how it's supposed to be played!
Thanks for the response, have a good one.....Lobo
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 13 November 2007 at 3:23pm | IP Logged
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the "unused" is in case your opponent has fired the ship's weapons already this turn. You wouldn't get those weapons.
The difference b/w this and T.E, is that T.E. takes control of the entire volley, and redirects it back upon the attacker.
MisCom takes only ONE ship, and redirects its fire anywhere.
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 13 November 2007 at 3:34pm | IP Logged
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OK, you have to fire them, but you can usually find some pointless target somewhere on the table.
I would say that C can fire at A. The treaty just prohibits player B (not his ships, but the actual player) from firing at A.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 13 November 2007 at 5:07pm | IP Logged
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Ok, this is getting deeper then it was required...
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 13 November 2007 at 5:16pm | IP Logged
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You asked a rules question and you don't want discussion? I would expect
that anyone up for a GE judgeship would want to be aware of every nook of
the game.
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 13 November 2007 at 5:24pm | IP Logged
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Tarquon wrote:
I would say that C can fire at A. The treaty just prohibits player B (not his ships, but the actual player) from firing at A.
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This is what I was thinking.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 14 November 2007 at 6:42am | IP Logged
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Tarquon wrote:
You asked a rules question and you don't want discussion? I would expect
that anyone up for a GE judgeship would want to be aware of every nook of
the game. |
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We ruled that because the SHIP belonged to Player B, that regardless of the fact that Player C played a Miscom on the ship, because of the Alliance Treaty, Player B's ship could only fire into his own fleet. Miscommunication states:
-Dictate the weapons fire of one opponent ship or base. -Fire may not
be on the unit's own fleet unless there are only 2 player's remaining
-Cannot be played at a location with a communications officer.
-Discarded after use.
For all intents and purposes, to Player B, only he and Player C were in the game, as the Alliance Treaty Specifically states that Player B CAN NOT fire at Player A (For whatever reason) for two complete turns.
Thanks to everyone that weighed in. I was just fishing for thoughts and comments. That ruling stands, and will stand in the future here in Philadelphia. Those of you who disagree, that's fine. Welcome to America. But in Philly, this is how it plays. Peace!
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 14 November 2007 at 7:26am | IP Logged
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If the miscommed unit scores 6 pts on some HQ who gets the draw?
I would expect that unit suffering from miscommunication could have misunderstood the fine print of any active treaties or possibly accidentally entered the wrong target coordinates.
"NO! I said DON'T fire at that ship in Fleet A!" "Ooooohh.... sorry"
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 14 November 2007 at 7:46am | IP Logged
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-Y'all do realize you are not quoting the actual text of miscommunication? i know my clarification was received, but if you are going to talk about the card, talk about the right text so there won't be confusion for others that visit this site and wonder "what the heck are they playing with the old language for?"
Oh, and who the heck nominated wolf for a judgeship? Where do we vote?!
Lobo, errata police for the next twelve minutes
Edited by Lobo on 14 November 2007 at 7:47am
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 14 November 2007 at 8:02am | IP Logged
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Nominated for a Judgeship??? Is that like a Cruise Ship? And where do I sign up?
I would have used the newest version of the Miscom if it were available from the card database here on the site. The text the site is using is from Primary. Oh well. I understand how miscom works, so no harm or foul.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 14 November 2007 at 8:21am | IP Logged
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Tarquon wrote:
If the miscommed unit scores 6 pts on some HQ who gets the draw?
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I've wondered this, too. Same question with an R/L8 Targeting Error.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 14 November 2007 at 9:20am | IP Logged
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Can some one please post the Universe Edition text for all the cards involved?
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 14 November 2007 at 9:21am | IP Logged
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The person who plays either the Miscomm or Targeting Error. They are the ones who draw the cards.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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bignea Exalted
Joined: 17 May 2005 Location: United States Posts: 124
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Posted: 14 November 2007 at 3:38pm | IP Logged
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werewolflht65 wrote:
The person who plays either the Miscomm or Targeting Error. They are the ones who draw the cards. |
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I disagree. If i play a miscom on you to stop you from fireing at me and it goes to your sec, no one gets the card because it's your fire from your ship not mine and you would'nt get a card for fireing at your own sec. same as targ error, i'm just redirecting the fire from me to you.
That is how are group plays and inturp the action
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 14 November 2007 at 4:17pm | IP Logged
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i play in bigneas group, we play if you hit the sector from redirected fire, you dont get a card. as bignea said. only direct fire from your ship to a sector would cause a card draw.
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 14 November 2007 at 4:20pm | IP Logged
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Matchbox wrote:
if you hit the sector from redirected fire, you dont get a card. as bignea said. only direct fire from your ship to a sector would cause a card draw. |
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That's how we play it, I was just curious.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 14 November 2007 at 5:54pm | IP Logged
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Hmm, it was never covered in the book, but I'll check my GF mags.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 15 November 2007 at 2:54am | IP Logged
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For my thoughts, if they matter , I would say played B could fire at player A. Yes the alliance treaty prevnts player B from firing but player C just had a coup aboard the ship. or the ship fired East instead of west or the sensors went bonkers or the firing officer was a traitor/spy or a mind mold symbito just tooh control of the captain etc. I mean really just because you say the alliance treaty was in effect doesnt mean some jerk doesnt break it. Well then I would argue that it could'nt fire on my own ships because I would'nt do that either.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 15 November 2007 at 5:28am | IP Logged
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Well, we're getting a lot of different views on this instance. I may have to just let it go as a table decision. It's a pretty rare event in any case, as most people I know run AT for the card draws. Harley was just trying to buy himself some time when he played the AT against me. It didn't matter, except to drag his loss out further.
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 15 November 2007 at 7:56am | IP Logged
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If someone can post the text of the Universe cards, I'll tell you my thoughts on the matter. :D
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 15 November 2007 at 10:18am | IP Logged
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No. It's not required anymore. The answers I was looking for have been found. We'll just play it the way we have been. Thanks though! :)
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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