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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 17 January 2008 at 10:49am | IP Logged
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Is there a card that substitutes for a card action?
Or a Lucky Crew action?
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 17 January 2008 at 1:03pm | IP Logged
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R/C1 crewman.... may substitute himself for another crew card which has been affected by an opponent's card play, the crewman is affected instead - raises the strength of a bar tender by 1.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 17 January 2008 at 1:04pm | IP Logged
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Yeah, that save him if it is a card play.
But, is there any card that saves him if it is a card action. Say a Marine coming over.
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 17 January 2008 at 2:06pm | IP Logged
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well if a marine was played to a location, just drop a marine from your hand, cuz a marine may not be at the same location as another marine. at least thats how we play.
R/A1 Perseverence - the crew to which this card is palyed amy ignore the efeects of one card action.
may not be used to ignore the actions of a card played against the crew
i always have that in my deck.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 17 January 2008 at 2:31pm | IP Logged
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ah, that is the card I was looking for. Thanks.
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 17 January 2008 at 2:44pm | IP Logged
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-Curious house rule that a Marine cannot be at the same location as another marine. By the cards, they can coexist they just can't do anything.
So, ergo, by not letting them be there at the same location, you are preventing the two marines from sharing a beer because they have nothing better to do. Shame on you for getting between a Marine and his beer.....Lobo
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 17 January 2008 at 7:43pm | IP Logged
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well the C/R4 marine says...well that main rule i posted....
kill a crew card or destroy an equpiment card at any location except locations with opponent marines.
so if someone tries to kill your (any crew) throw down a marine and the opponent is unable to kill it because your marine is there now. so yeah nothing happens i guess like you said, but ive used it that way many times.
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 18 January 2008 at 7:54am | IP Logged
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-The marine doesn't say it's not allowed to *be* at the location, it just cannot perform its functions. Minor quibble, no worries, play as you like.....Lobo
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 18 January 2008 at 1:44pm | IP Logged
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well same thing, nothing would happen cuz its not allowed to.
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 18 January 2008 at 1:56pm | IP Logged
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Matchbox wrote:
well if a marine was played to a location, just drop a marine from your hand, because a marine may not be at the same location as another marine. at least thats how we play.
R/A1 Perseverance - the crew to which this card is played may ignore the effects of one card action.
may not be used to ignore the actions of a card played against the crew
i always have that in my deck. |
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Well, this certainly solves the previous argument concerning a certain Boarding Party attacking a ship, and a marine playing in reaction to kill the BP, and a crewman stepping in to save it.
I knew I was right. And I'll be sure to rub Verc's nose in it as well. If Harry wanted to save his BP, he needed a R/A-1 Perseverance, not the R/C-1 Crewman.
Edited by werewolflht65 on 18 January 2008 at 1:57pm
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 18 January 2008 at 1:56pm | IP Logged
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not true.
If the Marine can't go there, you cannot play a reaction card to the action.
Say, a third interested party to play a R/O2 Dream State?
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werewolflht65 Exalted
Joined: 08 October 2007 Location: United States Posts: 780
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Posted: 18 January 2008 at 2:02pm | IP Logged
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Gekonauak wrote:
not true.
If the Marine can't go there, you cannot play a reaction card to the action.
Say, a third interested party to play a R/O2 Dream State? |
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Hey Geko! Do you mind using Quotes when posting so the rest of us know what you're talking about?
__________________ "Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 18 January 2008 at 2:09pm | IP Logged
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ah, you are right, that would be a "illegal action" wouldnt it.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 18 January 2008 at 2:10pm | IP Logged
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if I am replying to something other than the post right above, I certainly will from now on.
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