Posted: 07 February 2010 at 7:25pm | IP Logged
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as a sort of prep for trying to do ships for new-ish empires I've begun looking at the way the exxisting ones are balanced. It's baffling to say the least.
Argonian ships for comparison purposes.
S2 Argonian Escort 1s(upply), 1e(nergy) 4 shields "escort" 1 ef(energy flux) 2 p(hasers)
s3 Argonian Frigate 1s, 1e 2 shields 1ef, 3p
s3 science vessel 1s, 1e 3 shields +2 research 3p
s4 assault carrier 1s, 1e 2 shields "carrier" 1ef, 2p
s4 destroyer 1s, 1e 2 shields 2ef, 3p
s4 minesweeper 1s, 1e 4 shields "minesweeper" 1ef, 3p
s4 scout cruiser 1s, 1e 3 shields +1 research or look at a card 4p ------------------ s5 light cruiser 2s, 1e 3 shields 2ef, 4p
s6 heavy cruiser 2s, 1e 3 shields 2ef, 4p
s6 command cruiser 2s, 1e 4 shields +1 command 2ef, 5p
s7 battlecruiser 2s, 1e 4 shields 3ef, 4p ------------------ s7 heavy carrier 3s, 1e 4 shields "carrier" 2ef, 3p
s8 dreadnought 2s, 2e 6 shields +1 command 3ef, 6p ------------------ s9 battleship 3s, 2e 8 shields +1 command 4ef, 7p ------------------ S10 Argonian Flagship 4s, 2e 10 shields +2 command points 5 ef, 8 p
these can be neaty categorized by engagement cost. Also I've come up with a way of quantifying the power of the ships. (strength + shields + weapons damage)
2 point cost has a range of power values:
escort-9, frigate-9, sciencevessel-9, assaultcarrier-9, destroyer-11, minesweeper-12, scoutcruiser-11
most of these vessels have a special effect. while you'd think that would give them lower total values it doesn't do that as much as you'd think. at least not for certain types. Combat-only vessels get more heavy weapons, but are otherwise unremarkable. Their total firepower isn't really all that great compared to some of the others.
3 points:
lightcruiser-14, heavycrusier-15, commandcruiser-17, battlecruiser-18
and these are much the same, but more so. the only one with a special ability is better than everything except the battlecruiser. My best guess to explain why is that it has ssomething to do with rarity. IE, rarer ships have a higher powerlevel. research generating and carrier ships are the only ones that have a significant power reduction compared to other similar ships.
weird huh? I'm really not sure this is a good way of balancing, but from a marketing standpoint I can see how it'd be great.
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