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Galactus1 Admin Group
Joined: 01 October 2003 Location: United States Posts: 118
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Posted: 06 May 2004 at 2:36pm | IP Logged
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I'd like people to simply reply to this post with list questions or
rules that they think need to be clarified in 3.0beta and include
examples when appropriate.
What we'll do from there is take some of the topics and I'll start a monthly thread to discuss each of the topics.
Messages posted here discussing the submission will be deleted.
Again hoping to bring together the bulk of the IRC members and work on
releasing a beta 3.0 rules set after GenCon in Indy (so September...)
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 16 May 2004 at 2:33pm | IP Logged
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Some areas of play that I find particularly sketchy are those involving
the playing of reactionary cards, ship movement/location, "card
damage", and some other things along those lines that I can't quite
recall right now...
Maybe a maximum hand size that you have to discard down to during the discard phase?
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 16 May 2004 at 7:21pm | IP Logged
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For those of us who dont have the galactic fires mags, all the revamps from them would be nice also..
Edited by Eaglepreacher on 16 May 2004 at 7:21pm
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MogwaiSC IRC
Joined: 20 January 2004 Location: United States Posts: 903
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Posted: 06 June 2004 at 6:10pm | IP Logged
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A specific list from my perspective would be:
The exact nature of ability cards. Are they integral to the card they are
played to, becoming "one" with that card, or are they considered separate,
and able to be attacked and affected separately? There has been some
discussion about this in other threads, some of which I do not agree with.
However, I would be willing to accept the rule of the majority if this could
be treated in a logical and objective fashion.
The exact nature of equipment cards. Just as with ability cards, do they
"become one" with the card they are played to? Previous discussion here
seems to indicate they are, for example the point that they can only be
destroyed by crew actions or the destruction of the unit they are played
to. The way equipment cards are treated should be in accord with the
way ability cards are treated.
The hierarchy of damage, base shields first vs. planet shields first, etc.
Part and parcel of this would be to systematically designate in an erratum
every single base card in the game and decide whether it is a planetary
base or an orbital base.
I'm sure there are other issues that haven't been brought up yet. What is
needed is someone who can catalog all these issues, keep track of what
the rulings are, and then compile them for inclusion into a rules revision.
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Galactus IRC
Site Administrator
Joined: 25 April 2004 Location: United States Posts: 181
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Posted: 29 April 2007 at 12:41pm | IP Logged
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I am in agreement with MogwaiSC on these issues. I think planet shielding
vs base shielding and the order of damade should be clarified...I also think
the ability card and equipment card issues should also be clarified (see
similar threads). Can we get this back on track? There are some
conventions coming up this year and it would be nice to have a Rev 3.0 to
play with. Maybe by GenCon? I would be willing to spend some time on
this...
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 29 April 2007 at 2:02pm | IP Logged
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I think a whole new rule book should be devised. Just the whole combining terrain, and ability and equipment needs to resolved. Something that always comes up in threads here timeskipping and warping etc of cards or stacks of cards. But I think just as neccessary would be card erratta changes. Oh and if you think it could be done by Gencon, I hope you mean 2008, else it would be as questioned as the current rulebook.
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Galactus IRC
Site Administrator
Joined: 25 April 2004 Location: United States Posts: 181
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Posted: 29 April 2007 at 2:08pm | IP Logged
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Yeah...you are right...2007 would be very, very ambitious at this point.
So...is anyone going to GenCon this year??? :)
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 30 April 2007 at 12:47pm | IP Logged
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I think a whole new rule book should be devised.
How about a whole new version of the game while you are at it?
I will be at GenCon again this year. Each and every year in the Game Trade Magazine booth. Let me know if i should bring a deck to whoop any of you.
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 05 May 2007 at 5:53pm | IP Logged
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Hey for those going to GEN-Con, remember to specify which one. I am thinking ( and groveling with my wife) of going to Gen con INDY, after all, I only live 2 hours from there.
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Galactus IRC
Site Administrator
Joined: 25 April 2004 Location: United States Posts: 181
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Posted: 05 May 2007 at 7:09pm | IP Logged
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When I think of GenCon....I think Indy....never mind their other attempts at a
con....the only other con that comes close would maybe be Origins? in
Columbus....
The LA GenCon was cancelled due to a lack of enough gamers to make the
event viable....so sad. The west coast has always been challenged in this
manner....
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Aramax Exalted
Joined: 14 July 2004 Location: United States Posts: 390
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Posted: 05 May 2007 at 7:24pm | IP Logged
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Galactus wrote:
When I think of GenCon....I think Indy....never mind their other attempts at a con....the only other con that comes close would maybe be Origins? in Columbus....
The LA GenCon was cancelled due to a lack of enough gamers to make the event viable....so sad. The west coast has always been challenged in this manner.... |
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If you had blond bimbos everywhere youed skip the cons too
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Eaglepreacher IRC
Joined: 21 December 2003 Location: United States Posts: 573
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Posted: 06 May 2007 at 5:23am | IP Logged
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If I looked at all the blonde(most bleached) bimbos, my wife would give me enough black eyes I could'nt find Gen con.
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