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Aramax
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Posted: 19 October 2007 at 11:02am | IP Logged Quote Aramax

C4 Tactical response team-persona-one command point

allows one reaction card to be played on your turn not counting as a card play

Ive been toying w/this one for a while

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werewolflht65
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Posted: 19 October 2007 at 3:13pm | IP Logged Quote werewolflht65

Nice. As soon as the card art dries, run me off about (counts his decks) 7 of them, ok?

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"Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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werewolflht65
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Posted: 30 October 2007 at 9:38pm | IP Logged Quote werewolflht65

The following posts chronicle the Marrokians and the other cards I was planning for my Promo run before Companion closed it's doors.


First, "Enter the Hero":

C10 Alexander T. Carlson     * * *

Persona
 The unwitting "Chosen One" of the Marrokian People, destined to aid them in defeating the Garshain.
-All Marrokians in play in the fleet are two points stronger.
-4 less damage each opponent volley at his location.
-If in play on the Stu, weapons fire from stack is increased by 50%.
-When played on a fighter, fighter may protect the Sector HQ as though it were a ship.
-If Cygna is in play, may, as a reaction, return her to card owners hand. He is discarded to do this.
-If discarded, he is returned to the hand.


C-10 (S,S,S) Cygna, the Slayer                     *  *


Persona
Life-Mate to Alex Carlson, Slayer of Garshain.
-When at location with Alex, can transport without transportation to any location (ignoring shields), and discard one crew or equipment card. If a Garshain is discarded this way, card owner draws a card.
-If Alex is in play, may, as a reaction, return him to card owners hand. She is discarded to do this.
-If discarded, she is returned to the hand.
(S,S):Any Discipline

More to come...


Edited by werewolflht65 on 30 October 2007 at 9:41pm


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"Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Tarquon
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Joined: 02 January 2007
Posts: 197
Posted: 30 October 2007 at 10:47pm | IP Logged Quote Tarquon

G5 Hand Security Lockdown
Hidden: When an opponent looks at another player's hand using a spy
action, that opponent must play one complete turn with their hand in
'lockdown'. It is not viewable by any means by anyone - including themself.
The hand and all card draws during the lockdown are immediately placed
face down on the table. Any card exposed by the player must be either
correctly played or discarded (voided).

Did I mention that I despise the spy planets?
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Aramax
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Posts: 390
Posted: 31 October 2007 at 7:57am | IP Logged Quote Aramax

Tarquon wrote:
G5 Hand Security Lockdown
Hidden: When an opponent looks at another player's hand using a spy
action, that opponent must play one complete turn with their hand in
'lockdown'. It is not viewable by any means by anyone - including themself.
The hand and all card draws during the lockdown are immediately placed
face down on the table. Any card exposed by the player must be either
correctly played or discarded (voided).

Did I mention that I despise the spy planets?

her,here

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werewolflht65
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Posted: 31 October 2007 at 8:01am | IP Logged Quote werewolflht65

Hmm, ya think?

The Promo run, continued...

C-10 (S,S,S,S) General Cyban                     *  *



Persona
Bodyguard and Marrokian Mentor to Alex Carlson.
-Can perform a 'There & Back' mission each turn, without transportation, discarding a crew and/or equipment card at opponent location.
-Can, as a reaction, substitute himself for either Alex or Cygna, if either is being affected by an opponents card play. He is discarded instead.
-All Marines, Suicide Squads, and Boarding Parties in the fleet are 3 strength points stronger.

(S,S) Any Discipline

R/C-9 Legendary Engineer        & ;nbs p;       [] [] [] ---(Research Pts)
                                                ^ ^ ^ ^ ---(Repair Pts)

Persona
David Roger Anderson, Resident Engineering Guru aboard the Stu, was able to unlock many of its mysteries.
-Generate four repair at location.
-Allows the use of Foreign or Exclusive Technology at his location.
-Allows the ship or base he is on to score double damage on one volley; Both he and the ship or base is discarded after this is done.


R/S-10 OOO****          ; ;          @@@@@@@@@@ ---(shields)
Slower Then Infinity, Squared          ; ;               *  *



Persona
Nicknamed the Stu, by Alex's little sister Karen.
-May, as a reaction, fire phasers and heavy weapons at a unit targeting this ship with weapons fire.
-Ship stack is immune to time cards.
-Cards played in reaction, which negatively effect its weapons fire, cannot be played.

**: Electronic Warfare System
(S): Mine Deployment System
*-**********: Spinal Mount (When ten energy is applied, weapon fires as per Distortion Cannon/Time Phasers rules, scoring 10 damage to all ships, bases, installations and terrain in one opponent fleet. Is considered Heavy Weapon damage with regards to terrain. Stu is discarded when this is done.
######: Specialized Weapon Mounts
++++++++: Phasers

More to come... (Note: The forum system keeps adding this &nbs thing to the posts. I tried to correct it, but it keeps coming back. Just ignore it as it's not part of the post.)



Edited by werewolflht65 on 31 October 2007 at 8:30am


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"Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Vercinorix
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Joined: 25 October 2007
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Posted: 31 October 2007 at 8:09am | IP Logged Quote Vercinorix

You're dreaming =)

The words "Overpowered Squared" comes to mind. :P

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werewolflht65
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Posted: 31 October 2007 at 8:11am | IP Logged Quote werewolflht65

I'm sorry, who spent $2600 for the Base from Hell?

Ahh, ok then...


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"Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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Vercinorix
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Posted: 31 October 2007 at 8:19am | IP Logged Quote Vercinorix

The Base from Hell isn't anything compared to that ship card. My base doesn't have reaction fire phasers, any immunity to cards, or the built in ability to blow a player out of the game.

So there! :P

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werewolflht65
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Posts: 780
Posted: 31 October 2007 at 8:30am | IP Logged Quote werewolflht65

No, but the Garshain have the phasers, the base has more going for it in the true sense of the game then any two ships, PLUS it's a planetary shield that can stop card damage.
::spots typo:: Ahh, ok. I see. I hit 2 instead of 1... Hang on...

There, all fixed...


Edited by werewolflht65 on 31 October 2007 at 8:31am


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"Light Balls? You didn't ask for Light Balls. You asked for Light BEER!" Capt. Sergei Fukov, CPP Kalinka
Star Wreck, In The Pirkinning
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