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Lobo
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Posted: 26 March 2008 at 11:54am | IP Logged Quote Lobo

-Howdy all. This is for Galaktische and anyone interested in his rumblings late last year about GE online. How far did anyone get in this endeavor? i know Galaktische doesn't have time at the moment to devote to this, but perhaps with an influx of a couple new posters/lurkers we should re-up the notice and details and see if anyone has time to spare? Maybe?

.....Lobo, curious/bored/considering taking the afternoon off

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Biegel
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Posted: 06 April 2008 at 9:40am | IP Logged Quote Biegel

bump

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Galaktische
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Posted: 06 April 2008 at 10:51am | IP Logged Quote Galaktische

I'll have time to work on this during the summer if the interest is still there.

I managed to get some cards imported and proved to myself that the concept works but ran into time obligations.

The major work is in preparing the card scans and the text for the cards themselves.

There is also the subject of 'card correction', we can either enter the cards as is with multiple versions of things like R/L4 Miscommnications, we can enter only the most recent version, or we could 'edit' the rules.

I would like to complete this project but I only have the summer to work on it due to work/school schedules.

J--

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Galaktische
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Posted: 07 April 2008 at 12:38am | IP Logged Quote Galaktische

Ok, I spent a bit of time Sunday evening working on this and made the following prgoress. I extracted the card list from the database @ http://www.bullington.us/galacticempires/, cut out all of the HTML and parsed the data into fields.

The next step is to break up the ability description so that the phasers, shields, etc... are easier to interpret. Then I need to map the OCTGN/Magic fields to the GE equivalents. Then I can build the data file for OCTGN. I still need a good copy of all the cards. The GE museum is the only option we currently have as I don't have time to do all of that scanning.

Once I get the data file and images merged then it is time to test.

Right now I could use some proof reading to go through the files I extracted and just look at the English and/or correct cards that are written up wrong.

If you have time I can send you a copy of the file in Excel or CSV format for anyone to proof and then send back. Let me know if you have the time and/or inclination.

I got 2402 cards from the database is this the right number?

J--

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Biegel
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Posted: 07 April 2008 at 6:05am | IP Logged Quote Biegel

There were over 2950 cards origanaly printed accorrding to Dan's list. There may be  reprints with changed rules that came out included in that count.  My question is can you go back later and add cards to the format?Geko is working on a complete listing.  The differences that may come up will probbley be in that for the most part. I believe that Eric's site has the most current versions for the most part. I don't see listing more than one of the supply ships as neccasary to start. That ilimanates 30 some cards . There are some left and right printed cards which would not need to be included .In the random generator , would printing multibles of the same card change the odds? We might want to pay attention to that. There are cards that Eric listed that he doesn't have scans of yet. We will have to work on that too. I would be happy to proof read any thing if my computer can handle the file. You can E- mail it to me at richardbiegel@yahoo.com I am still trying to master the settings on my scanner and have had difficulty because of conflicts between the way the program was written that came with the scanner and windows own program. I have to figure out how to get the scan consistant from one scan to the next. I might have to switch back to my old scanner.It is bulky but consistant.Ah But for a free outlet  Juice I need Juice

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Galaktische
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Posted: 07 April 2008 at 6:53am | IP Logged Quote Galaktische

  1. I agree we shouldn't bother with multiple copies of the same card, at least not in the first version.
  2. Yes, I can add cards after the initial build. In fact my first goal is to get two decks up and running. I think I'll use the two decks from the recent 40 card challenge Lobo and I played.
  3. Including different printings of various cards would alter the probability of finding cards in packs but I'm going for the 'constructed' theme first. The program does support 'opening random packs' so we might one day host a limited/draft game.
  4. Did I mention the program supports multi-player?
  5. The scans from Eric's site are servicable but the game allows for slightly larger and higher quality scans. Considering the poor contrast between some of the card background and the text bigger is better.
  6. Can you open an Excel file (*.xls)? If not do you understand what an *.csv file is? You'll need to be able to open one or the other before you can proof read any of it.
  7. Good luck with the scanner, let me know if you get it puzzled out. We'll certainly need scans from the members with the more esoteric cards between me and Lobo we probably have 3/4 of all the cards but that means we're missing many.
  8. Geko, if you need help with the complete list I can send you the data I extracted from Eric's site.
  9. Yes, I can add cards after the fact. Which brings up an interesting possibility. We could, once the initial work is done, produce and release an electronic only set fairly easily. Obviously, we couldn't make any money off of it (as if anyone would pay for GE) but we could enjoy the heck out of it and breathe some life into our old game.

Just some food for thought.

J--

 

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Gekonauak
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Posted: 07 April 2008 at 8:36am | IP Logged Quote Gekonauak

that's not necessary, thank's anyway.
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Eaglepreacher
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Posted: 07 April 2008 at 4:26pm | IP Logged Quote Eaglepreacher

tell me which cards you want scanned and at what resolution and I can get it for you(most likely)  I am missing only 24 cards from the entire Ge, and half of those are supply ships and promos are the rest.

Also for the scans, did you need the whole card or just the picture.  contact me via email csentz@hotmail.com

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RobPro
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Posted: 11 July 2008 at 9:17pm | IP Logged Quote RobPro

Have any of you looked at this http://www.magicworkstation.com/ ?

This program allows you to add cards of your own, if you pay for it you can make a set of as many cards as you want. The gameplay mechanics could easily be adapted for GE purposes.

Basically, you put the cards in your deck, and draw/view/discard/etc. the cards. "virtual" representations of your cards are put on the screen, and your opponent can see everything you do to prevent cheating. I don't think it allows more than 1v1 (duels), but anything would be pretty fun at this point. Obviously some of the mechanics don't port directly over, but that's where our knowledge of the game comes in to pick up the slack.
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Guests
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Posted: 17 November 2008 at 11:56pm | IP Logged Quote Guests

If anybody needs a scan of any card just let me know...I own at least one of
every GE card ever published.


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MogwaiSC
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Posted: 18 November 2008 at 3:44pm | IP Logged Quote MogwaiSC

A big part of something like this would be coming up with a way to
randomize the cards in a deck for drawing them. I teach statistics at the
University of California, and I also know a bit of C/MATLAB programming,
so I might be able to help out with that aspect of things.

A bigger question would be how to do the randomization sequence, there
are several different ways, and some would be more representative than
others as to how a deck is actually ordered. We'd need to have an in depth
discussion of deck building, because that would determine how cards are
drawn.
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Gekonauak
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Posted: 09 January 2009 at 10:42am | IP Logged Quote Gekonauak

what's knew with this?

Edited by Gekonauak on 09 January 2009 at 10:42am
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Galaktische
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Posted: 09 January 2009 at 7:56pm | IP Logged Quote Galaktische

The truth is I haven't worked on it much. I proved the concept by getting my J'Xar deck working but didn't go much beyond that.

If someone will post a small but complete deck I'll put it into the system and then I can show everyone how it works. You can test duel the two decks and see if it is worth messing with.

I still have interest for the project but without some help its not worth investing time in.

J--

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RobPro
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Posted: 09 January 2009 at 8:35pm | IP Logged Quote RobPro

You could put the Vektrean Dueling Deck I made into your system, if that's small enough. Should be 100 cards.
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Gekonauak
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Posted: 12 January 2009 at 9:46am | IP Logged Quote Gekonauak

What help do you need?
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