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bignea Exalted
Joined: 17 May 2005 Location: United States Posts: 124
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Posted: 27 September 2007 at 9:22am | IP Logged
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the card says,
played to a ship.
if the ship and 2 other ships in the fleet fire all available weopons at 1 target ( not a sector HQ or psy net ) the volley's damage is multiplied by 2. discard after use.
Now besides the engaged ship you play this card on, do the other ships need to be engaged to qualify for the multiplied damage?
A player in our group thought if he had 3 ships in the fleet but not all engaged he qualified for the multiplied damage. we disagreed, what do ya think?
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 27 September 2007 at 9:57am | IP Logged
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It sounds like all three ships would have to be shooting at the same target... therefore, you couldn't use it unless you met that condition.
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Lobo IRC
Joined: 04 July 2007 Location: United States Posts: 533
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Posted: 27 September 2007 at 10:36am | IP Logged
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-By the wording of the card, no, the other ships do not have to be engaged for the card to work...
...you just have to figure out how to get those ships to fire while disengaged. Good luck with that.....Lobo, being sarcastic in a fun-loving way, not a hateful poop-on-your-shoes way.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 27 September 2007 at 12:30pm | IP Logged
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The card was meant to have all three ships engaged.
Technically, according to the wording on the card, they do not have to be. But then disengaged ships cannot fire their weapons, and only the one ship would get the benefits of having its weapons doubled.
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bignea Exalted
Joined: 17 May 2005 Location: United States Posts: 124
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Posted: 27 September 2007 at 1:48pm | IP Logged
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if the ship and 2 other ships in the fleet fire all available weopons at 1 target ( not a sector HQ or psy net ) the volley's damage is multiplied by 2. discard after use.
I do'nt know, according to what this part says there has to be 3 ships firing thier weopons to gain the benefit.
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 27 September 2007 at 3:25pm | IP Logged
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all available weapons on a disengaged ship is zero. Their weapons are not available.
Or, so someone could argue.
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Matchbox Adept
Joined: 27 April 2005 Location: United States Posts: 118
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Posted: 27 September 2007 at 3:38pm | IP Logged
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yeah we had a conflic about this....the card says all available weapons, therefore they were there, just not available on a disengaged ship, on the other hand, it does say if this ship AND 2 other ships fire all available weaopons. so i dont know, kinda confusing
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bignea Exalted
Joined: 17 May 2005 Location: United States Posts: 124
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Posted: 27 September 2007 at 4:02pm | IP Logged
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I guess the big words are IF and AND
if this ship AND 2 other ships fire all available weaopons.
I quess the way i look at it the card does'nt say as long you have 3 ships in the fleet no matter if only 1 is engaged you get the benefit.
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Tarquon Exalted
Joined: 02 January 2007 Posts: 197
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Posted: 27 September 2007 at 6:39pm | IP Logged
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I'm trying to imagine what this tight maneuver looks like with some number
of the three maneuvering ships in spacedock...
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 28 September 2007 at 10:04am | IP Logged
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Again, i'd like to point out that the card was designed to have all 3 ships engaged and firing.
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bignea Exalted
Joined: 17 May 2005 Location: United States Posts: 124
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Posted: 28 September 2007 at 5:36pm | IP Logged
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I would agree with that.
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RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
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Posted: 28 September 2007 at 5:38pm | IP Logged
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RobPro wrote:
It sounds like all three ships would have to be shooting at the same target... therefore, you couldn't use it unless you met that condition.
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So... was I right?
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Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
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Posted: 01 October 2007 at 8:43am | IP Logged
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sure.
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