Posted: 04 January 2009 at 12:56pm | IP Logged
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-Howdy and good sunday to ya. When a ship moves against a fleet, it no longer protects the Sector HQ of the owning player.
During the beginning phases of your turn (Allocation i believe) you can declare that a capable ship is moving against a fleet or back, one move per turn. Denote the move however you like on the game surface, but i just slip it up a half-step from my other ships on the table. The ship can still fire weapons at all legal targets and perform its other card action(s) so long as the act of moving against or back does not prevent it.
That's all i know, good luck.....Lobo
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