Author |
|
Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
|
Posted: 26 June 2008 at 11:33am | IP Logged
|
|
|
How many save your ship cards are there?
|
Back to Top |
|
|
RobPro IRC
Joined: 10 May 2004 Location: United States Posts: 835
|
Posted: 26 June 2008 at 1:25pm | IP Logged
|
|
|
R/O6 TIme Gate R/O8 Cessation of Fire R/L8 Targetting Error R/L6 Lucky Maneuver R/C9 Temporal Engineer R/E7 Time Gap Generator R/C6 Damage Control Team R/O4 Repair Delivery R/O2 Partial Regeneration R/H2(H5) Time Trap
Are you looking for cards that keep this ship alive, but still in play? Or cards that keep the ship alive regardless of conditions? I listed a few above, what would you consider to be "good" ones?
|
Back to Top |
|
|
Galaktische IRC
Joined: 27 June 2007 Posts: 354
|
Posted: 26 June 2008 at 1:44pm | IP Logged
|
|
|
R/E10 Hypercube?
|
Back to Top |
|
|
Gekonauak IRC
Joined: 10 May 2006 Posts: 1595
|
Posted: 27 June 2008 at 1:01pm | IP Logged
|
|
|
anything that prevents the ship from being destroyed. Even if it takes it out of play for a brief period of time to do so.
|
Back to Top |
|
|